Horizon Forbidden West: Burning Shores Game Director Mathijs de Jonge has spoken about the technical prowess of the PS5, and the benefits of not having to optimize for the PS4, in a recent PlayStation Blog post interview.
Burning Shores, a PS5-exclusive, appears to have allowed the team at Guerrilla Games to make the most out of the hardware available, something which Mathijs de Jonge states allowed them to create a "stunning post-post-apocalyptic version of Los Angeles."
"On Horizon Forbidden West, everything we added or increased was something we’d need to have a plan around how to optimize for PS4 as well," writes de Jonge when asked how the team at Guerrilla Games had made use of the PS5's power during development. "On Burning Shores, since we can just focus on PS5, we’ve been able to charge forward, and we’re really excited about what we’ve been able to pull off in creating this stunning post-post-apocalyptic version of Los Angeles."
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