Dead Island 2 review: a HELL-A zany take on the co-op zombie shooter

Dead Island 2 starts in the sun-soaked and blood-drenched City of Angels, but there are no angels here. Brain-dead, ravenous zombies govern this city, now casually called HELL-A. You awaken aboard an aeroplane that has succumbed to the plague of zombies, and with merely the clothes on your back and an immunity to the undead’s slavering bites, you need to escape from HELL-A. Even if you have to become every other survivor’s middle man in the process.

As you trek across HELL-A, you explore mansions galore, approach the surprisingly well-maintained sewers with the utmost intrepidity, and even get to make your mark on Hollywood Boulevard. In spite of its flaws and quirks (and there are so, so many), Dead Island 2 does exactly what it needed to do just under a decade ago when it was first announced, and what it needed to do now, at launch: it provides mindless, zombie-slaying fun in an environment seething with life, vibrancy, and eccentric charm. Incredibly life-like warts and all.

Dead Island 2 has the same fundamentals as its predecessor - visceral disfigurement, brainless hard-as-nails zombies, and a Tarantino-like obsession with gore - and dresses them up in a package that feels fit for 2023. The setting you find yourself adventuring across is stunning, dialogue is cringe albeit well-grounded, and yes, there are a few glitches here and there. I expected nothing more, and nothing less, and ultimately finished Dead Island 2 satisfied with my experience.

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