The digital battles in Kojima's Metal Gear Solid 4 are no longer just science fiction

 


Hideo Kojima is a famous Japanese game designer, who excelled in creating and directing the Metal Gear Solid game series. This veteran is known for his high creative abilities, which he demonstrated in many of his games that have become popular worldwide.

Kojima is one of the designers who constantly come up with new ideas that are difficult for other developers to imagine, and he is characterized by his outstanding ability to predict the future of gaming and its trends. For example, in 1998, he released the famous espionage game Metal Gear Solid, which introduced many new and innovative ideas in the world of games, such as the use of cameras, cinematic scenes, and realistic graphics that give the game a serious appearance and make the player feel like they are watching a Hollywood movie.




In fact, the world around us is constantly and rapidly evolving in a scary way, but we may not feel this development at the same speed that it is happening. There are many factors that affect our perception of the changes and developments that are happening in the world around us, and technology and its rapid development lead to enormous changes in various fields around the world.

Video games and their ability to predict the future of humanity Video games have evolved and become capable of covering the predictions and problems that humanity is experiencing in the age of information. We have seen this in games like MGS: Ground Zeroes and Guantanamo Bay, as well as the global conflict that will never end in MGS V. We also witnessed in many conversations and discussions of issues between Metal Gear characters many predictions that have already come true.

In the game Death Stranding, for example, which Kojima released in 2019, it was able to present a new and innovative idea that revolves around emotionally connecting players or "humans" with the game's characters through sharing cargo and building real friendships. The game also presented a unique gaming experience that includes travel, exploration, and resource management.



Overall, it can be said that Hideo Kojima is always innovating and evolving in the field of game design, and his creative ideas and predictions have been influential in shaping the gaming industry as we know it today.

Kojima's deep thinking and continuous exploration of the intersection between science fiction and real-life events and conflicts in his games, particularly in the Metal Gear series, is one reason why he is considered a visionary. Although he has not spoken much about the games he has worked on since leaving Konami, he recently opened up about his memories and experiences, as seen in one of his recent tweets:

"Metal Gear Solid 4 depicts a future where wars are fought by proxy, with unmanned weapons and private military companies dominating the economy of war. It's a future where armies and political parties no longer fight, but are instead represented by unmanned aircraft, agents, and corporations. Those who sell or lease weapons will provide unified operation procedures to gain full control of the battlefield. The concept of 'illicit arms trading' will also emerge, allowing parties to evade unified operation procedures. By suppressing unified operation procedures, control over the battlefield can be achieved."

In Metal Gear Solid 4, we saw Solid Snake embroiled in a civil war between private military companies (PMCs). The subtitle of the game, "Guns of the Patriots," refers to one of its key features: the weapon trader Drebin. This is because the protagonist is unable to use the guns he obtains from enemy soldiers due to encryption, but Drebin can replace the identification chips to make them usable.

We also remember how Kojima revealed that he had written the story for Death Stranding 2 before the Covid-19 pandemic hit, but he ended up rewriting it after experiencing the chaos caused by the global outbreak. In one of his statements, he said:

"I wrote the story for Part 2 before the pandemic, but after experiencing it, I rewrote everything from scratch. I didn't want to predict any more of the future, so I rewrote it."

As our readers, do you remember any video game predictions that have become a reality?

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