Monster Hunter Now has what it takes to unseat Pokemon Go as your favourite mobile game

Monster Hunter – a tactile game all about dodging with split-second reflexes, aiming with precision at delicate weak spots, and pulling off complex combos with plenty of button-presses – should not work on mobile. It simply shouldn’t; there’s too much to crunch down, to minimise and make understandable with swipes and taps and presses. Yet, somehow, Monster Hunter Now manages it. It’s nothing short of magic.

Pokemon on (or in) your phone made sense: explore, collect them, enjoy quick 10 seconds-or-less encounters, and team up with your friends to catch ‘em all! Monster Hunter – though also a very social game, at its core – feels far more console-y. But shrunk down and presented on your iPhone or Android… it’s such a good fit, it’s simply astonishing something like this hasn’t happened before.

The core loop – hunt, carve, upgrade, repeat – is intact, wholesale. Find a monster, kill it, hammer its body parts into your gear, and get back in the field. Break its horns or slice off its tail and get better drops, level up quicker. Monster Hunter Now doesn’t interfere with the formula that’s sold 22 million games. Good.

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