Scavengers Studio, the Montreal-based developer behind Season and Darwin Project, is laying off over half of its employees following low sales on its latest game.
Season, an indie darling and one of PlayStation's best exclusives in recent years, appears to have sold less than 60,000 copies according to French journalist Gauthier Andres. This was in spite of numerous trailers and critical acclaim for Season, a game that seems to have been a massive hit among a small crowd.
In an update provided to Gamesindustry.biz, the developer shared the internal announcement sent around the studio by CEO Amélie Lamarche last week. It states: "While Season received critical acclaim, it did not meet our commercial expectations." The statement then confirms initial reporting from Andres: "Despite our efforts to boost sales through content updates and discounts, the game only sold 60,000 copies during its first five months, which falls far short of what the studio needs to survive."
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