Even by Blizzard's standards, Diablo 4 is built on a large world full of major cities, tiny towns, outdoor communities, and off-shore encampments of shady individuals. Part of the reason why the world feels so alive is the staggering number of characters that exist within it.
Diablo 4 has several tiers of NPCs. Towards the bottom are those who only cycle through a line or two, and above them are the flavour NPCs that you can talk to and learn about the world but don't have anything else to offer.
Then there are the more nuanced quest-givers, companions that sometimes take you on multi-stage quests, and of course, the supporting characters of the game's big cast. All of that is to say, it took teams of voice actors to bring these characters to life.
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