Former Halo Infinite multiplayer lead gets ready to run a Marathon

Bungie's upcoming extraction shooter Marathon has apparently added Halo Infinite's multiplayer lead to its team.

Andrew Witts, the former lead of multiplayer on Halo Infinite, with other titles like Fortnite and Rainbow Six Siege under his belt, announced last week that he has joined Bungie as the gameplay design director on Marathon. "I'm excited to share that I've completed my first week at Bungie!" wrote Witts on his personal Twitter. "I will be joining Marathon as Gameplay Design Director. Everyone has been so welcoming and kind. I am thrilled to work with this brilliant and incredibly talented team."

Witts has been working as a game designer in the industry for 10 years, starting as a game design intern at Ubisoft, later working as an outright designer on Rainbow Six Siege for two years. He also worked at LawBreakers developer Boss Key Productions as a senior game designer, as well as serving as a lead gameplay designer at Epic Games, both for a year each.

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