The first season of Diablo 4 officially kicked off last night everywhere in the world. Season of the Malignant is one event many who fell in love with Diablo 4 had been anticipating, but the overwhelmingly negative response to the pre-season patch could have lead you to believe the turnout would be poor.
Whether the people complaining are trapped in their own bubble, or the game's servers simply ran into unfortunate issues at launch, the result remains the same: most people couldn't play the game when the season went live.
The two most common issues have been the exceedingly long wait times to get into games, and the random disconnects. The long queue times were exacerbated by the absence of a countdown or any sort of indication of how far along the queue the player is, or how long they're going to have to wait to get in.
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