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Now, I know what you’re probably thinking. And, y’know, you’re right - Marvel vs Capcom hasn’t even been gone that long. The last entry in the series, the incredibly tepid MvC Infinite, released a little over five years ago. But sometimes the stars align, the universe speaks, and a comeback feels appropriate sooner rather than later. This is one such occasion.
It’d be easy to argue, on paper, that Marvel vs Capcom Infinite actually came out at the best possible time. I beg to differ, though. In fact, many of the things that some would argue positioned it as a winner were in fact major components of its downfall.
MvC3: Fate of Two Worlds released six months before Avengers dropped and solidified Marvel’s place at the center of pop culture for the next decade. Infinite released while the world was in the grip of Marvel-mania - and that had a debilitating effect. Make no mistake that every single aspect of the game will have been impacted by this - the roster, its mechanics, its Thanos-heavy story. The relationship between Capcom and Marvel likely morphed from relatively equal partners back in the earliest X-Men vs Street Fighter games to Marvel dictating do’s and don’ts at every level of the game’s production.
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