Armored Core 6 gameplay is fairly Souls-like until the Assembly menu shows up

It's been a little quiet on the Armored Core 6: Fires of Rubicon front since the game's not-E3 showing. Technically, the general public did not get a new look at the game at Summer Game Fest at all, as the presentation was entirely behind closed doors.

While press and media got treated to a long hands-off demo by FromSoftware, the only footage that everyone else saw was b-roll provided by publisher Bandai Namco. The quality of that footage, however, wasn't great, and we never did get a clear look at the game beyond that.

Now, the same footage has been released in much higher quality (4K 60fps), and it offers a more detailed look at gameplay than any of the earlier official footage. The gameplay jumps between ranged combat, showcasing the soft lock-on mechanic that lets players target multiple enemies and attack them all simultaneously, as well as the more standard hard lock-on that takes control of the camera away and focuses on a single target.

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