Why Sam Lake is happy that Alan Wake 2 took over 10 years and four failed attempts to get right

Alan Wake 2 looks good. Really good. Good enough to rival even the stellar Resident Evil remake series in terms of its survival horror prestige. The original Alan Wake has written itself into the heart of both horror fans and narrative game lovers over the 13 years since it was released, and effortlessly gets included in best Xbox 360 game plaudits from consumers and critics alike. So why did it take over 10 years for a sequel – a proper sequel, at least – to manifest?

“Alan Wake always felt like a special project,” Remedy Entertainment creative director and lead writer, Sam Lake, tells me. “We always had plans to do more of it. We had a concept right after the first one, and the timing clearly wasn’t right. We ended up taking some of those ideas – in much smaller scope – and used them in American Nightmare.”

Alan Wake’s American Nightmare was a downloadable follow-up and spin-off to its predecessor, far smaller in scope than the original game, and with an experimental and off-the-wall story. Par for the course with this developer, then. But it wasn’t a proper sequel, and in the years since it arrived on the Xbox 360, fans have been clamouring for something more full-fat. And, at the Game Awards 2021, the fans got their wish.

Read more



from VG247 Latest Articles Feed https://ift.tt/U7elnV6
via IFTTT

Post a Comment

Previous Post Next Post

نموذج الاتصال